Game Over

My addiction to SWG has ended, I’m pretty sure. I got level 90 yesterday, and while that’s all fine and peachy I’ve now found myself asking the age-old question: “What now?” It doesn’t seem like there’s too much to do after you hit 90 besides the odd quest you haven’t already done and PvP, which I’ll get into in a sec, and RP which is nice every now and then but peoples’ definition of RP in SWG tends to be somewhere along the lines of “waste as much time as possible by sitting down and just talking to people, which you can do in guild chat anyway”. Oh boy, so much fun. There are also heroic instances, which are actually really fun, but you NEED a rather large and experienced group for all of them, so that’s a bit out of the question most of the time. As for PvP, I’m a bounty hunter so I’ve tried a few missions–first one was on Mustafar, so I couldn’t use my droids to track him. Second was inside the Deathwatch Bunker, which I really can’t be arsed to get a group to go through with me. Third was in Restuss, which is a PvP zone that forces you into PvP whether you like it or not–hooray for getting ganked by every single Imp on the server. Rinse and repeat this several times for about 15 targets. Finally I found one that was just sitting on their speeder in some town, and I started to attack them but they just ran away. Okay, don’t want to fight me? I’ll just destroy your speeder, thank you very much. Then I tried another one which was in the Mos Eisely cantina, and without armor! Looks like I scored big time, right? At first, I’d say so too. I dropped their health down all the way in like 30 seconds, but to my amazement there was no dieing involved afterwards. They were just running around shooting rockets at me while they had no health. At all. I kept mashing my specials on them that should’ve rolled them right there on the spot but no, they just didn’t die. After ranting over guild chat, I’ve found out that my target had activated a special officer buff that makes you invincible for some seconds. Uhh, great–WHO’S IDEA WAS THIS!? I know SOE wants to get rid of SWG, but honestly is shitting down PvP really the way? Well, I guess it worked for me. I’ll continue to play every now and then I’m sure, but my addiction is over.

That said, back to coding and whatnot. I’m trying to get EXGN started up again. The other day I set up a CSS server for a friend from Facepunch and he’s got a “Zombie Escape Mod” server running on it, and it’s actually got quite a steady amount of players going on it. I tried it out myself, and while I’ll never be too big a fan of zombie games (besides the occasional L4D) I like what he’s done with the place. I’ve just finished updating Wine and reinstalling a GMod server from scratch, but there’s still the weird “I DON’T FEEL LIKE LOADING THE SURFACEPROPERTIES PROPERLY” glitch. At least the surfaceproperties files came installed by default this time, but they don’t seem to make a bit of difference. Perhaps they do, as the problem appears to be fixed in *some* areas, but it still exists in others so that’s where I base my assessment on. Not until it never happens again will it truly be ‘fixed’. Also, for now I’ve removed the CSS and TF2 servers, but if there’s a demand for them I’ll surely bring them back–just ask.

As for coding, I haven’t done anything yet but I’m planning on getting back to ToH. Like I’ve said before, all the hard stuff is done; all that’s left are all the details. This has got to be the shortest paragraph about coding I’ve ever written…

It feels kind of weird not being addicted to anything anymore. I kinda liked the joy of getting up every day to go directly to playing something; always knowing exactly what to do. Not that I don’t know what to do now, but I do feel a bit disoriented without knowing what I’ll be doing all day anymore. Somewhat related: I really just can’t wait for The Old Republic–you know, the new Star Wars MMO coming out sometime next year. I know I was kinda bummed about it earlier, but now I’m starting to welcome it with open arms. SWG is great, but like I said, not too much to keep me occupied after level 90. I’m pretty sure BioWare will take care of the “what now” thing after you hit whatever level cap they set, as their whole philosophy appears to be about PvE story telling–which is ideal. My only problem is that they seem to be focusing a lot on Jedi, which makes it seem like every single person in the game will be a Jedi. Hopefully not the case, and probably not the case since they’ve announced the BH class, but still something to worry about. Another thing that worries me is loss of features–will there still be space combat? Will there still be crafting? Player cities? One thing that was both annoying and great at the same time were the vast landscapes in SWG. Really, biggest playing fields I’ve ever seen in an MMO. Most of them (meaning NOT Mustafar or Kashyyk) felt like massive planets; you know, the way they should. It gives you a really nice feeling of adventure and exploration when you travel around in SWG. I’d like to see that kind of massive playing area make a return, as well as player cities to take up some space. However, I’d like to see a bit more selection when it comes to houses. This doesn’t seem like it’ll be a problem though, as BioWare’s documentaries seem to emphasize how every player will be able to look and play their own unique way. So like pre-CU? Nah, hopefully better. Another thing that concerns me is the art style, as it does look a bit cartoony but I’m optimistic. Anyway, lots of things to bugger up my mind with regarding ToR, but unless you want to read a novel I’ll leave it off here. Off to watch some Clone Wars (meh it’s pretty good), ‘night.

 

…Damn, how cliche am I?

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March 20th, 2009 | Posted in Blog |

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